Goals
- Survive the first long Presence pressure.
- Do not treat every shadow as a fight.
Combat
Hide, outsmart, push forward. Sphere light to reopen a path, not to farm damage.
Collectibles in this chapter
A Blade from a hero’s grave if you leave the main trail. Resonant Points on dead-end ledges.
Full counters live on the collectibles hub. Skills if a fight is the problem: mastery branches.